Nicolas Crevier
Nicolas Crevier
3D Artist @ Ubisoft Montreal
Montreal, Canada

Environment artist, extremely motivated and hard working to constantly develop my skills and grow professionally. Emphasize on precision and overall visual quality. Always eager to learn and adapt with latest tools to get the best out of it.

Specializing in environment modeling and props for video game. I'm currently working at Ubisoft Montreal like a 2D/3D Artist on Rainbow Six : Quarantine.

Resume PDF

Skills

3D ModelingEnvironment ModelingAsset TexturingPBR TexturingVideo game

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Megascans
Megascans
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Keyshot
Keyshot
Maya
Maya

Productions

  • Rainbow six extraction cover
    • Video Game
      Rainbow Six: Extraction
    • Year
      2022
    • Role
      2D/3D Artist - Marketing
    • Company
      Ubisoft Montreal

Experience

  • 3D Modeler at Ubisoft Montreal
    Montreal, QC, Canada
    November 2021 - Present

    3D Modeler on a unannounced project.

  • Artist 2D/3D - Rainbow Six : Extraction at Ubisoft Montreal
    Montreal, Qc, Canada
    September 2019 - November 2021

    2D / 3D artist for the marketing team of Rainbow Six : Extraction.

    - Marketing image design

    - Promotional Illustration

  • Artist 2D/3D - For Honor at Ubisoft Montreal
    Montreal, QC, Canada
    August 2018 - September 2019

    2D / 3D artist for the marketing team of For Honor.

    - Marketing image design

    - Promotional Illustration (E3 & Gamescom 2018)

  • Intern - Artist 2D/3D - For Honor at Ubisoft Montréal
    Montréal, QC, Canada
    May 2018 - August 2018

    2D / 3D artist for the marketing team of For Honor.

    - Marketing image design

    - Promotional Illustration (E3 & Gamescom 2018)